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Changelog
2024-04-23
Fixed
flash
Fixed implicit throw annotation.
Updated
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Rewrote argument dict checker to actually make it human readable.
Fixed
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Fixed oversight in view visible state.
Updated
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Specify transition in view object.
Added
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Added sound test screen.
Added
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Added buttons to reload sound packs and libraries.
Fixed
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Fixed sound packs dropdown sometimes being empty.
2024-04-21
Updated
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Moved dialog box implementation out of the views stack.
Updated
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Pass through mouse clicks while dialog overlay is dismissing.
Fixed
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Fixed oversight of Everything causing a dismiss.
Updated
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Allow single button dialogs to be dismissed by clicking the background.
Fixed
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Fixed overflow priority on sidebar.
2024-04-19
Updated
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Replaced window.alert and window.confirm with a custom dialog implementation.
Updated
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Renamed sensitive to suspect.
2024-04-18
Updated
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Cleanup of EEPROM init code.
Updated
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Updated example config.
2024-04-17
Updated
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client -> server
Updated
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Updated Pong packet documentation, removed column used for version info and reverted 'Sequence ID' back to 'Message ID'.
Removed
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Removed mention of versioning.
Updated
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Don't wait for EEPROM and sounds to finish loading during join.
Updated
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Some cleanup.
Updated
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Define settings using blueprints.
Updated
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Rewrote connection handling.
2024-04-14
Updated
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Always use dev server for \!s1sched for now.
2024-04-12
Added
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Added !s1schedule command.
Reverted
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Revert "Attempt to circumvent Cloudflare on Oatmealdome's API..."
Updated
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Attempt to circumvent Cloudflare on Oatmealdome's API...
Added
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Added Splatoon 1 map rotation data through the Pretendo Network and Oatmealdome's API.
Fixed
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Fixed error in Splatoon 2 schedule data if Salmon Run has special weapons.
2024-04-10
Updated
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Default to PHP serializer for Redis.
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