Over the past couple of days I've been trying to re-implement the server protocol from Minecraft Beta 1.1_02. I started off trying to do the last version of Alpha, 1.2.6, but realized that multiplayer is kind of fundamentally broken in Alpha for lots of reasons. So instead of Alpha, I decided to go with beta. So far, I've just been able to "generate" a flat world and allow the player to properly authenticate, but there are a lot of packets to handle and they're not all obvious. Below are some screenshots.
Oh and there's a git repo too:
The instructions are the last resort.
Yeah thanks for the tips! I'm actually considering b1.7.3 because it seems to be significantly more stable with multiplayer than the older versions...
The instructions are the last resort.