Changelog
2024-04-18
Cleanup of EEPROM init code.
Updated example config.
2024-04-17
client -> server
Updated Pong packet documentation, removed column used for version info and reverted 'Sequence ID' back to 'Message ID'.
Removed mention of versioning.
Don't wait for EEPROM and sounds to finish loading during join.
Some cleanup.
Define settings using blueprints.
Rewrote connection handling.
2024-04-14
Always use dev server for \!s1sched for now.
2024-04-12
Added !s1schedule command.
Revert "Attempt to circumvent Cloudflare on Oatmealdome's API..."
Attempt to circumvent Cloudflare on Oatmealdome's API...
Added Splatoon 1 map rotation data through the Pretendo Network and Oatmealdome's API.
Fixed error in Splatoon 2 schedule data if Salmon Run has special weapons.
2024-04-10
Default to PHP serializer for Redis.
Fixed oversight not caught by phpstan tsk tsk.
Added DSN documentation for Database and Cache backends.
Added cache wrappers.
2024-04-09
Added specific profile fields for Wii U and Nintendo 3DS on the Pretendo Network.
2024-04-02
Updated ImageSharp and fii.moe url formats.
Overwrite existing filename on reupload.
Fixed inability to delete uploads.
Fixed routes with similar regexes not being able to match.
Removed Discord notification sound trigger.
2024-04-01
Added Mogeko Castle sound triggers.
2024-03-30
Removed old router code.
Fixed wrong HTTP verb.
Fixed various oversights.
Updated Misuzu to new HTTP router.